#include "canvas/Persistency/Common/Ptr.h"
#include "nusimdata/SimulationBase/MCParticle.h"
#include "nug4/ParticleNavigation/ParticleList.h"
#include "nug4/ParticleNavigation/EveIdCalculator.h"
#include "nusimdata/SimulationBase/MCTruth.h"
#include "DetectorInfo/DetectorClocksServiceGAr.h"
#include "SimulationDataProducts/EnergyDeposit.h"
#include "RawDataProducts/RawDigit.h"
#include "ReconstructionDataProducts/Hit.h"
#include "ReconstructionDataProducts/TPCCluster.h"
#include "ReconstructionDataProducts/Track.h"
#include "SimulationDataProducts/CaloDeposit.h"
#include "ReconstructionDataProducts/CaloHit.h"
#include "RawDataProducts/CaloRawDigit.h"
#include "ReconstructionDataProducts/Cluster.h"
#include "Geometry/GeometryGAr.h"
#include <unordered_map>
Go to the source code of this file.
Classes | |
struct | gar::cheat::HitIDE |
struct | gar::cheat::CalIDE |
class | gar::cheat::BackTrackerCore |
Namespaces | |
sim | |
Code to link reconstructed objects back to the MC truth information. | |
gar | |
General GArSoft Utilities. | |
gar::cheat | |