#include <vector>
#include <string>
#include <sstream>
#include <TMath.h>
#include <TDecayChannel.h>
#include "Framework/Algorithm/AlgFactory.h"
#include "Framework/Algorithm/AlgConfigPool.h"
#include "Framework/Conventions/GBuild.h"
#include "Framework/Messenger/Messenger.h"
#include "Framework/Conventions/Constants.h"
#include "Framework/Utils/KineUtils.h"
#include "Framework/ParticleData/PDGLibrary.h"
#include "Framework/ParticleData/PDGCodes.h"
#include "Framework/ParticleData/PDGUtils.h"
#include "Framework/ParticleData/BaryonResUtils.h"
#include "Physics/XSectionIntegration/XSecIntegratorI.h"
#include "Physics/Resonance/XSection/BostedChristyEMPXSec.h"