#include "art/Framework/Core/EDProducer.h"
#include "art/Framework/Core/ModuleMacros.h"
#include "art/Framework/Principal/Event.h"
#include "art/Framework/Services/Registry/ServiceHandle.h"
#include "canvas/Persistency/Common/FindOneP.h"
#include "messagefacility/MessageLogger/MessageLogger.h"
#include "larcore/Geometry/Geometry.h"
#include "larcorealg/Geometry/Exceptions.h"
#include "larcorealg/Geometry/PlaneGeo.h"
#include "larcorealg/Geometry/TPCGeo.h"
#include "larcoreobj/SimpleTypesAndConstants/geo_types.h"
#include "lardata/ArtDataHelper/HitCreator.h"
#include "lardata/DetectorInfoServices/DetectorClocksService.h"
#include "lardataobj/RecoBase/Hit.h"
#include "lardataobj/RecoBase/Wire.h"
#include "lardataobj/Simulation/SimChannel.h"
#include "larsim/MCCheater/BackTrackerService.h"
Go to the source code of this file.
Classes | |
class | hit::DisambigCheater |
Namespaces | |
hit | |
Detector simulation of raw signals on wires. | |