EDepSimRootGeometryManager.cc File Reference
#include "EDepSimRootGeometryManager.hh"
#include "EDepSimException.hh"
#include "EDepSimLog.hh"
#include <TROOT.h>
#include <TMath.h>
#include <TGeoManager.h>
#include <TGeoVolume.h>
#include <TGeoMedium.h>
#include <TGeoElement.h>
#include <TGeoTube.h>
#include <TGeoTrd2.h>
#include <TGeoSphere.h>
#include <TGeoPgon.h>
#include <TGeoArb8.h>
#include <TGeoBoolNode.h>
#include <TGeoCompositeShape.h>
#include <TGeoMatrix.h>
#include <TGeoOverlap.h>
#include <TGeoXtru.h>
#include <TGeoPcon.h>
#include <TColor.h>
#include <globals.hh>
#include <G4LogicalVolume.hh>
#include <G4VPhysicalVolume.hh>
#include <G4Material.hh>
#include <G4Element.hh>
#include <G4Isotope.hh>
#include <G4UnitsTable.hh>
#include <G4VisAttributes.hh>
#include <G4VSolid.hh>
#include <G4Box.hh>
#include <G4Trd.hh>
#include <G4Tubs.hh>
#include <G4Sphere.hh>
#include <G4Polyhedra.hh>
#include <G4Polycone.hh>
#include <G4Trap.hh>
#include <G4SubtractionSolid.hh>
#include <G4UnionSolid.hh>
#include <G4IntersectionSolid.hh>
#include <G4ExtrudedSolid.hh>
#include <G4SystemOfUnits.hh>
#include <G4PhysicalConstants.hh>
#include <memory>
#include <cmath>
#include <cstdlib>
#include <set>
#include "rootColorToG4ColorMap.hxx"

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