#include <string>#include <numeric>#include "art/Framework/Core/ModuleMacros.h"#include "art/Framework/Principal/Event.h"#include "art/Framework/Core/EDProducer.h"#include "canvas/Persistency/Common/FindOneP.h"#include "art/Framework/Services/Registry/ServiceHandle.h"#include "messagefacility/MessageLogger/MessageLogger.h"#include "larcoreobj/SimpleTypesAndConstants/geo_types.h"#include "larcoreobj/SimpleTypesAndConstants/RawTypes.h"#include "larcore/Geometry/Geometry.h"#include "lardataobj/RecoBase/Wire.h"#include "lardata/ArtDataHelper/HitCreator.h"#include "TH1D.h"#include "TDecompSVD.h"#include "TMath.h"#include "TF1.h"Go to the source code of this file.
Classes | |
| class | hit::FFTHitFinder |
Namespaces | |
| hit | |
| Detector simulation of raw signals on wires. | |
1.8.11