#include <algorithm>
#include <atomic>
#include <memory>
#include <string>
#include <utility>
#include "art/Framework/Core/ModuleMacros.h"
#include "art/Framework/Core/SharedProducer.h"
#include "art/Framework/Principal/Event.h"
#include "art/Utilities/Globals.h"
#include "art/Utilities/make_tool.h"
#include "art_root_io/TFileService.h"
#include "canvas/Persistency/Common/FindOneP.h"
#include "fhiclcpp/ParameterSet.h"
#include "HitFilterAlg.h"
#include "larcore/Geometry/Geometry.h"
#include "larcoreobj/SimpleTypesAndConstants/RawTypes.h"
#include "lardata/ArtDataHelper/HitCreator.h"
#include "lardataobj/RecoBase/Hit.h"
#include "lardataobj/RecoBase/Wire.h"
#include "larreco/HitFinder/HitFinderTools/ICandidateHitFinder.h"
#include "larreco/HitFinder/HitFinderTools/IPeakFitter.h"
#include "TH1F.h"
#include "TMath.h"
#include "tbb/concurrent_vector.h"
#include "tbb/parallel_for.h"
Go to the source code of this file.
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| hit |
| Detector simulation of raw signals on wires.
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