#include "TRandom3.h"
#include "TDatabasePDG.h"
#include "TString.h"
#include "TSystem.h"
#include "TFile.h"
#include "TH2D.h"
#include "TTree.h"
#include "TVector3.h"
#include "art/Framework/Core/EDProducer.h"
#include "art/Framework/Core/ModuleMacros.h"
#include "art/Framework/Principal/Event.h"
#include "fhiclcpp/ParameterSet.h"
#include "art/Framework/Principal/Handle.h"
#include "art/Framework/Services/Registry/ServiceHandle.h"
#include "art_root_io/TFileService.h"
#include "art_root_io/TFileDirectory.h"
#include "messagefacility/MessageLogger/MessageLogger.h"
#include "nurandom/RandomUtils/NuRandomService.h"
#include "nusimdata/SimulationBase/MCTruth.h"
#include "nusimdata/SimulationBase/MCParticle.h"
#include "nugen/EventGeneratorBase/evgenbase.h"
#include "larcorealg/Geometry/geo.h"
#include "larcore/Geometry/Geometry.h"
#include "larcorealg/Geometry/CryostatGeo.h"
#include "larcoreobj/SummaryData/RunData.h"
#include "CLHEP/Random/RandFlat.h"
#include "CLHEP/Random/RandPoissonQ.h"
#include "ifdh.h"
#include <sqlite3.h>
#include <memory>
#include <stdio.h>
#include <dirent.h>
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