#include "art/Framework/Core/ModuleMacros.h"#include <utility>#include <vector>#include "art/Framework/Principal/Event.h"#include "art/Framework/Principal/Handle.h"#include "art/Framework/Services/Registry/ServiceHandle.h"#include "art_root_io/TFileService.h"#include "canvas/Persistency/Common/Ptr.h"#include "fhiclcpp/ParameterSet.h"#include "messagefacility/MessageLogger/MessageLogger.h"#include "larcore/Geometry/Geometry.h"#include "lardata/DetectorInfoServices/DetectorClocksService.h"#include "lardataobj/RecoBase/Hit.h"#include "larsim/MCCheater/BackTrackerService.h"#include "larsim/MCCheater/ParticleInventoryService.h"#include "nug4/ParticleNavigation/ParticleList.h"#include "nusimdata/SimulationBase/MCParticle.h"#include "TTree.h"#include "art/Framework/Core/EDAnalyzer.h"#include <string>Go to the source code of this file.
Classes | |
| class | hit::HitFinderAna |
| Base class for creation of raw signals on wires. More... | |
Namespaces | |
| geo | |
| LArSoft geometry interface. | |
| hit | |
| Detector simulation of raw signals on wires. | |
1.8.11