#include "art/Framework/Core/ModuleMacros.h"
#include <utility>
#include <vector>
#include "art/Framework/Principal/Event.h"
#include "art/Framework/Principal/Handle.h"
#include "art/Framework/Services/Registry/ServiceHandle.h"
#include "art_root_io/TFileService.h"
#include "canvas/Persistency/Common/Ptr.h"
#include "fhiclcpp/ParameterSet.h"
#include "messagefacility/MessageLogger/MessageLogger.h"
#include "larcore/Geometry/Geometry.h"
#include "lardata/DetectorInfoServices/DetectorClocksService.h"
#include "lardataobj/RecoBase/Hit.h"
#include "larsim/MCCheater/BackTrackerService.h"
#include "larsim/MCCheater/ParticleInventoryService.h"
#include "nug4/ParticleNavigation/ParticleList.h"
#include "nusimdata/SimulationBase/MCParticle.h"
#include "TTree.h"
#include "art/Framework/Core/EDAnalyzer.h"
#include <string>
Go to the source code of this file.
Classes | |
class | hit::HitFinderAna |
Base class for creation of raw signals on wires. More... | |
Namespaces | |
geo | |
LArSoft geometry interface. | |
hit | |
Detector simulation of raw signals on wires. | |