#include "art/Framework/Core/EDProducer.h"#include "art/Framework/Core/ModuleMacros.h"#include "art/Framework/Principal/Event.h"#include "art/Framework/Principal/Handle.h"#include "art/Framework/Principal/Run.h"#include "art/Framework/Principal/SubRun.h"#include "canvas/Utilities/InputTag.h"#include "fhiclcpp/ParameterSet.h"#include "messagefacility/MessageLogger/MessageLogger.h"#include "canvas/Persistency/Common/FindOneP.h"#include "larcoreobj/SimpleTypesAndConstants/geo_types.h"#include "lardataobj/RecoBase/Hit.h"#include "lardataobj/RecoBase/Wire.h"#include "lardataobj/RawData/RawDigit.h"#include "lardata/ArtDataHelper/HitCreator.h"#include "lardata/Utilities/AssociationUtil.h"#include <sstream>#include <string>#include <fstream>#include <vector>#include <memory>#include <map>#include "TMath.h"Go to the source code of this file.
Classes | |
| struct | Point |
| class | HitHandScan |
1.8.11