#include <iostream>
#include <fstream>
#include <iomanip>
#include "LBNEPrimaryGeneratorAction.hh"
#include <math.h>
#include <map>
#include "G4Event.hh"
#include "G4ParticleGun.hh"
#include "G4ParticleTable.hh"
#include "G4ParticleDefinition.hh"
#include "G4ThreeVector.hh"
#include "globals.hh"
#include "Randomize.hh"
#include "G4UImanager.hh"
#include "LBNEPrimaryMessenger.hh"
#include "LBNERunManager.hh"
#include "LBNEParticleCode.hh"
#include "LBNEAnalysis.hh"
#include "LBNEVolumePlacements.hh"
#include "TROOT.h"
#include <TFile.h>
#include <TTree.h>
#include <TLeaf.h>
#include <TSystem.h>
#include "TH1.h"
#include "TRandom3.h"
#include "TF1.h"
#include "TMath.h"
#include "Math/IFunction.h"
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