#include <cassert>#include <cmath>#include <fstream>#include <memory>#include <set>#include <string>#include <vector>#include "art/Framework/Core/EDProducer.h"#include "art/Framework/Core/ModuleMacros.h"#include "art/Framework/Principal/Event.h"#include "art/Framework/Services/Registry/ServiceHandle.h"#include "art_root_io/TFileService.h"#include "canvas/Utilities/Exception.h"#include "cetlib/pow.h"#include "cetlib_except/exception.h"#include "fhiclcpp/ParameterSet.h"#include "messagefacility/MessageLogger/MessageLogger.h"#include "nurandom/RandomUtils/NuRandomService.h"#include "nusimdata/SimulationBase/MCParticle.h"#include "nusimdata/SimulationBase/MCTruth.h"#include "larcore/Geometry/Geometry.h"#include "larcorealg/Geometry/GeometryCore.h"#include "larcoreobj/SimpleTypesAndConstants/geo_vectors.h"#include "larcoreobj/SummaryData/RunData.h"#include "larsim/PhotonPropagation/PhotonVisibilityService.h"#include "larsim/Simulation/PhotonVoxels.h"#include "TGeoManager.h"#include "TGeoMaterial.h"#include "TGeoNavigator.h"#include "TList.h"#include "TLorentzVector.h"#include "TTree.h"#include "TVector3.h"#include "CLHEP/Random/RandFlat.h"#include "CLHEP/Random/RandGaussQ.h"Go to the source code of this file.
Classes | |
| class | evgen::LightSource |
| A module for optical MC testing and library building. More... | |
| class | evgen::LightSource::MaterialPointFilter |
| Filters a point according to the material at that point. More... | |
Namespaces | |
| evgen | |
| Event Generation using GENIE, cosmics or single particles. | |
Definition in file LightSource_module.cc.
1.8.11