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MCTruthT0Matching_module.cc File Reference
#include "art/Framework/Core/EDProducer.h"
#include "art/Framework/Core/ModuleMacros.h"
#include "art/Framework/Principal/Event.h"
#include "art/Framework/Principal/Handle.h"
#include "art_root_io/TFileService.h"
#include "canvas/Persistency/Common/FindManyP.h"
#include "canvas/Persistency/Common/Ptr.h"
#include "canvas/Utilities/InputTag.h"
#include "fhiclcpp/ParameterSet.h"
#include <iostream>
#include <iterator>
#include <map>
#include <memory>
#include "larcore/Geometry/Geometry.h"
#include "lardata/DetectorInfoServices/DetectorClocksService.h"
#include "lardata/Utilities/AssociationUtil.h"
#include "lardataobj/AnalysisBase/BackTrackerMatchingData.h"
#include "lardataobj/AnalysisBase/T0.h"
#include "lardataobj/RecoBase/Cluster.h"
#include "lardataobj/RecoBase/Hit.h"
#include "lardataobj/RecoBase/PFParticle.h"
#include "lardataobj/RecoBase/Shower.h"
#include "lardataobj/RecoBase/Track.h"
#include "larsim/MCCheater/BackTrackerService.h"
#include "larsim/MCCheater/ParticleInventoryService.h"
#include "nusimdata/SimulationBase/MCParticle.h"
#include "TTree.h"

Go to the source code of this file.

Classes

class  t0::MCTruthT0Matching
 

Namespaces

 t0
 code to link reconstructed objects back to the MC truth information