#include "art/Framework/Core/EDProducer.h"
#include "art/Framework/Core/ModuleMacros.h"
#include "art/Framework/Principal/Event.h"
#include "art/Framework/Principal/Handle.h"
#include "art/Framework/Principal/Run.h"
#include "art/Framework/Principal/SubRun.h"
#include "canvas/Utilities/InputTag.h"
#include "fhiclcpp/ParameterSet.h"
#include "messagefacility/MessageLogger/MessageLogger.h"
#include "CLHEP/Random/RandGauss.h"
#include "CLHEP/Random/JamesRandom.h"
#include "lardataobj/Simulation/SimChannel.h"
#include "lardataobj/RawData/RawDigit.h"
#include "lardata/DetectorInfoServices/DetectorClocksService.h"
#include "lardata/DetectorInfoServices/DetectorPropertiesService.h"
#include "dunecore/DuneInterface/Service/ChannelNoiseService.h"
#include "cetlib/search_path.h"
#include <memory>
Go to the source code of this file.
Classes | |
class | NoiseAdder |
struct | NoiseAdder::ElectronicsAddress |