ProductMix_r1e.fcl
Go to the documentation of this file.
1 #include "ProductMix_r1.fcl"
2 
3 source.maxEvents: 1
4 
5 services.RandomNumberGenerator: {}
6 
7 physics.end_paths: [ ]
8 physics.filters.mixFilter.testEventOrdering: true
9 physics.filters.mixFilter.expectedRespondFunctionCalls: 2