#include "art/Framework/Core/EDProducer.h"
#include "art/Framework/Core/ModuleMacros.h"
#include "art/Framework/Principal/Event.h"
#include "art/Framework/Principal/Handle.h"
#include "art/Framework/Principal/Run.h"
#include "art/Framework/Principal/SubRun.h"
#include "canvas/Utilities/InputTag.h"
#include "fhiclcpp/ParameterSetRegistry.h"
#include "fhiclcpp/ParameterSet.h"
#include "messagefacility/MessageLogger/MessageLogger.h"
#include "cetlib_except/exception.h"
#include "cetlib/search_path.h"
#include "cetlib/filesystem.h"
#include "nusimdata/SimulationBase/MCTruth.h"
#include "nusimdata/SimulationBase/MCParticle.h"
#include "larcore/Geometry/Geometry.h"
#include "larcoreobj/SummaryData/RunData.h"
#include <memory>
#include <string>
#include <map>
#include <utility>
#include <vector>
#include "dunecore/DuneObj/ProtoDUNEBeamEvent.h"
#include "nurandom/RandomUtils/NuRandomService.h"
#include "art_root_io/TFileService.h"
#include <TSystem.h>
#include <TFile.h>
#include <TTree.h>
#include <TGraph.h>
#include <TVector3.h>
#include "THnSparse.h"
#include "TH2D.h"
#include "TRandom3.h"
#include <TLorentzVector.h>
#include <TDatabasePDG.h>
#include <TParticlePDG.h>
#include "CLHEP/Random/RandFlat.h"
#include "ifdh.h"
#include <sys/stat.h>
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Event Generation using GENIE, cosmics or single particles. | |