#include <map>#include <utility>#include "TH1.h"#include "TH2.h"#include "TTree.h"#include "art/Framework/Core/EDAnalyzer.h"#include "art/Framework/Core/ModuleMacros.h"#include "art/Framework/Principal/Event.h"#include "art/Framework/Principal/Handle.h"#include "art/Framework/Services/Registry/ServiceHandle.h"#include "art_root_io/TFileService.h"#include "canvas/Persistency/Common/Assns.h"#include "canvas/Persistency/Common/FindManyP.h"#include "canvas/Persistency/Common/Ptr.h"#include "canvas/Persistency/Provenance/EventID.h"#include "fhiclcpp/ParameterSet.h"#include "messagefacility/MessageLogger/MessageLogger.h"#include "larcoreobj/SimpleTypesAndConstants/geo_types.h"#include "lardata/DetectorInfoServices/DetectorClocksService.h"#include "lardataobj/RecoBase/Cluster.h"#include "lardataobj/RecoBase/Event.h"#include "lardataobj/RecoBase/Hit.h"#include "lardataobj/RecoBase/Shower.h"#include "lardataobj/RecoBase/Track.h"#include "lardataobj/RecoBase/Vertex.h"#include "lardataobj/Simulation/SimChannel.h"#include "larsim/MCCheater/BackTrackerService.h"#include "larsim/MCCheater/ParticleInventoryService.h"#include "nug4/ParticleNavigation/ParticleList.h"#include "nusimdata/SimulationBase/MCParticle.h"Go to the source code of this file.
Classes | |
| class | cheat::RecoCheckAna |
Namespaces | |
| cheat | |
| code to link reconstructed objects back to the MC truth information | |
1.8.11