#include <vector>#include <string>#include <sstream>#include <iostream>#include "art/Framework/Core/ModuleMacros.h"#include "art/Framework/Core/EDProducer.h"#include "art/Framework/Principal/Event.h"#include "art/Framework/Principal/Handle.h"#include "art/Framework/Services/Registry/ServiceHandle.h"#include "fhiclcpp/ParameterSet.h"#include "messagefacility/MessageLogger/MessageLogger.h"#include "lardataobj/RawData/raw.h"#include "larcore/Geometry/Geometry.h"#include "lardataobj/Simulation/sim.h"#include "lardataobj/Simulation/SimChannel.h"#include "lardataobj/RawData/RawDigit.h"#include "lardata/DetectorInfoServices/DetectorPropertiesService.h"#include "dunecore/ArtSupport/DuneToolManager.h"#include "dunecore/DuneInterface/Data/AdcTypes.h"#include "dunecore/DuneInterface/Data/AdcSimulator.h"#include "dunecore/DuneInterface/Service/AdcSuppressService.h"#include "dunecore/DuneInterface/Service/AdcCompressService.h"#include "dunecore/DuneInterface/Service/SimChannelExtractService.h"#include "dunecore/DuneInterface/Service/ChannelNoiseService.h"#include "dunecore/DuneInterface/Service/PedestalAdditionService.h"#include "dunecore/DuneInterface/Service/AdcDistortionService.h"Go to the source code of this file.
Classes | |
| class | SimWireDUNE |
1.8.11