Trivial, collect hits "touching" each other (next wire or consecutive ticks), plus Cluster2D class to hold data needed by tss algorithms. More...
Go to the source code of this file.
Classes | |
| struct | tss::bDistToPointLess |
| class | tss::Cluster2D |
| class | tss::SimpleClustering |
Namespaces | |
| tss | |
Trivial, collect hits "touching" each other (next wire or consecutive ticks), plus Cluster2D class to hold data needed by tss algorithms.
Definition in file SimpleClustering.h.
1.8.11