#include <sstream>
#include <string>
#include <algorithm>
#include <TMath.h>
#include "Framework/Algorithm/AlgFactory.h"
#include "Physics/XSectionIntegration/XSecIntegratorI.h"
#include "Physics/QuasiElastic/XSection/QELFormFactors.h"
#include "Physics/QuasiElastic/XSection/QELFormFactorsModelI.h"
#include "Framework/Conventions/GBuild.h"
#include "Framework/Conventions/Constants.h"
#include "Framework/Conventions/RefFrame.h"
#include "Framework/Conventions/KineVar.h"
#include "Framework/Conventions/KinePhaseSpace.h"
#include "Framework/GHEP/GHepParticle.h"
#include "Physics/QuasiElastic/XSection/SmithMonizQELCCPXSec.h"
#include "Framework/ParticleData/PDGLibrary.h"
#include "Framework/ParticleData/PDGUtils.h"
#include "Framework/Utils/KineUtils.h"
#include "Framework/Utils/Range1.h"
#include "Physics/QuasiElastic/XSection/SmithMonizUtils.h"