#include <sstream>
#include <TMath.h>
#include <Math/IFunction.h>
#include <Math/Integrator.h>
#include "Framework/Algorithm/AlgFactory.h"
#include "Framework/Conventions/GBuild.h"
#include "Framework/Conventions/Units.h"
#include "Framework/Conventions/KineVar.h"
#include "Framework/Conventions/RefFrame.h"
#include "Physics/QuasiElastic/XSection/SmithMonizQELCCXSec.h"
#include "Physics/XSectionIntegration/GSLXSecFunc.h"
#include "Framework/Messenger/Messenger.h"
#include "Framework/Utils/Range1.h"
#include "Framework/Numerical/GSLUtils.h"
#include "Physics/QuasiElastic/XSection/SmithMonizUtils.h"