Selection of the type of transformation matrix used in geometry. More...
#include "larcorealg/Geometry/GeoVectorLocalTransformation.h"
#include "Math/GenVector/Transform3D.h"
Go to the source code of this file.
Namespaces | |
geo | |
LArSoft geometry interface. | |
Typedefs | |
using | geo::TransformationMatrix = ROOT::Math::Transform3D |
Type of transformation matrix used in geometry. More... | |
Functions | |
template<typename Trans > | |
decltype(auto) | geo::makeTransformationMatrix (Trans &&trans) |
Converts a transformation matrix into a geo::TransformationMatrix . More... | |
Selection of the type of transformation matrix used in geometry.
This is a header-only library.
Definition in file TransformationMatrix.h.