#include <algorithm>#include <cmath>#include <iomanip>#include <string>#include "art/Framework/Core/EDProducer.h"#include "art/Framework/Core/ModuleMacros.h"#include "art/Framework/Principal/Event.h"#include "art/Framework/Principal/Handle.h"#include "art/Framework/Services/Registry/ServiceHandle.h"#include "art_root_io/TFileService.h"#include "canvas/Persistency/Common/FindManyP.h"#include "canvas/Persistency/Common/Ptr.h"#include "canvas/Persistency/Common/PtrVector.h"#include "fhiclcpp/ParameterSet.h"#include "messagefacility/MessageLogger/MessageLogger.h"#include "larcore/Geometry/Geometry.h"#include "larcorealg/Geometry/PlaneGeo.h"#include "larcorealg/Geometry/WireGeo.h"#include "lardata/DetectorInfoServices/DetectorPropertiesService.h"#include "lardata/Utilities/AssociationUtil.h"#include "lardataobj/RecoBase/Cluster.h"#include "lardataobj/RecoBase/EndPoint2D.h"#include "lardataobj/RecoBase/Hit.h"#include "lardataobj/RecoBase/Shower.h"#include "lardataobj/RecoBase/Track.h"#include "lardataobj/RecoBase/Vertex.h"#include "TF1.h"#include "TGraph.h"#include "TH1D.h"#include "TMath.h"Go to the source code of this file.
Classes | |
| class | vertex::VertexFinder2D |
Namespaces | |
| vertex | |
| vertex reconstruction | |
1.8.11