#include <map>
#include <vector>
#include "art/Framework/Core/Frameworkfwd.h"
#include "art/Framework/Principal/fwd.h"
#include "canvas/Persistency/Common/Assns.h"
#include "canvas/Persistency/Common/Ptr.h"
#include "fhiclcpp/ParameterSet.h"
#include "lardataobj/AnalysisBase/MVAPIDResult.h"
#include "lardataobj/RecoBase/Hit.h"
#include "lardataobj/RecoBase/Shower.h"
#include "lardataobj/RecoBase/SpacePoint.h"
#include "lardataobj/RecoBase/Track.h"
#include "larreco/Calorimetry/CalorimetryAlg.h"
#include "Math/GenVector/Cartesian3D.h"
#include "Math/GenVector/DisplacementVector3D.h"
#include "Math/Vector3Dfwd.h"
#include "TGraph2D.h"
#include "TLorentzVector.h"
#include "TMVA/Reader.h"
#include "TVector3.h"
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