#include <sstream>
#include <string>
#include <cmath>
#include <memory>
#include <iterator>
#include <map>
#include <initializer_list>
#include <cctype>
#include "art/Framework/Core/EDProducer.h"
#include "art/Framework/Principal/Event.h"
#include "fhiclcpp/types/Name.h"
#include "fhiclcpp/types/Comment.h"
#include "fhiclcpp/types/Atom.h"
#include "fhiclcpp/types/OptionalAtom.h"
#include "fhiclcpp/types/Sequence.h"
#include "art/Framework/Services/Registry/ServiceHandle.h"
#include "art/Framework/Core/ModuleMacros.h"
#include "messagefacility/MessageLogger/MessageLogger.h"
#include "cetlib_except/exception.h"
#include "cetlib/filesystem.h"
#include "cetlib/search_path.h"
#include "nurandom/RandomUtils/NuRandomService.h"
#include "nusimdata/SimulationBase/MCTruth.h"
#include "nusimdata/SimulationBase/MCParticle.h"
#include "larcore/Geometry/Geometry.h"
#include "larcorealg/Geometry/GeometryCore.h"
#include "larcoreobj/SummaryData/RunData.h"
#include "TVector3.h"
#include "TDatabasePDG.h"
#include "TFile.h"
#include "TH1.h"
#include "TH2.h"
#include "CLHEP/Random/RandFlat.h"
#include "CLHEP/Random/RandGaussQ.h"
Go to the source code of this file.
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| evgen |
| Event Generation using GENIE, cosmics or single particles.
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