1 #include "standard_detsim_dune10kt_legacy.fcl"
2 process_name: NoNoiseNoZSDetsim
3 services.Geometry: @local::dune10kt_1x2x6_geo
5 physics.producers.daq.NoiseOn: false
6 physics.producers.daq.PedestalOn: false
7 physics.producers.daq.SuppressOn: false
9 services.AdcSuppressService: @local::zsnone
10 services.AdcCompressService: @local::cmpreplace