1 #include "protoDUNE_detsim.fcl"
3 # tuned with ProtoDUNE-SP run4696 data
4 services.ChannelNoiseService: {
5 service_provider: SPhaseChannelNoiseService
9 EnableWhiteNoise: false
14 EnableGaussianNoise: false
15 GausNormU: [ 30, -3, 15 ]
16 GausMeanU: [ 630, 640, 730 ]
17 GausSigmaU: [ 0.5, 0.5, 0.5 ]
18 GausNormV: [ 30, 40, 15 ]
19 GausMeanV: [ 130, 330, 430 ]
20 GausSigmaV: [ 0.5, 2.0, 0.5 ]
25 EnableMicroBooNoise: true
30 NoiseFunctionParameters: [ 3.01209e+00, 1.19921e+08, 3.80152e+03, 6.30041e+02, 1.07059e+02, 1.29703e+00, 1.36047e+00, 1.38162e+00, 6.00000e+03]
33 EnableCoherentNoise: true
34 CohNoiseArrayPoints: 1000
35 NChannelsPerCoherentGroup: 128
36 CohGausNorm: [ 6.88535e+00, 5.21692e-01, 2.00001e+00, 2.03630e+00, 2.00003e+00 ]
37 CohGausMean: [ 3.55622e+01, 6.63823e-02, 1.16200e+02, 1.73900e+02, 2.89800e+02 ]
38 CohGausSigma: [ 1.75992e+01, 3.16607e+02, 3.68024e-01 , 3.26335e-01, 5.14720e-02 ]
39 CohExpNorm: 3.67206e+00
40 CohExpWidth: 3.39581e+00
41 CohExpOffset: 2.32098e-01
44 physics.producers.daq.SuppressOn: false