protoDune_detsim_noise_low.fcl
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1 #include "protoDUNE_detsim.fcl"
2 
3 # low (default, old) noise level
4 services.ChannelNoiseService: {
5  service_provider: ExponentialChannelNoiseService
6  NoiseNormU: 3.16
7  NoiseNormV: 3.16
8  NoiseNormZ: 3.16
9  NoiseWidthU: 2000
10  NoiseWidthV: 2000
11  NoiseWidthZ: 2000
12  LowCutoffU: 7.5
13  LowCutoffV: 7.5
14  LowCutoffZ: 7.5
15  WhiteNoiseU: 0.0
16  WhiteNoiseV: 0.0
17  WhiteNoiseZ: 0.0
18  NoiseArrayPoints: 1000
19  OldNoiseIndex: true
20 }
21 
22 physics.producers.daq.SuppressOn: false