1 #include "standard_detsim_dune35t.fcl"
3 services.MemoryTracker: {}
5 physics.producers.daq.NoiseOn: false
6 physics.producers.daq.PedestalOn: false
7 physics.producers.daq.DistortOn: false
8 physics.producers.daq.SuppressOn: false
9 physics.producers.daq.KeepEmptyChannels: true
11 services.AdcCompressService.UseBlock: false
12 services.AdcCompressService.UseHuffman: false