Dumps on screen the content of the hits. More...
#include <string>
#include "fhiclcpp/types/Atom.h"
#include "fhiclcpp/types/Name.h"
#include "fhiclcpp/types/Comment.h"
#include "art/Framework/Core/EDAnalyzer.h"
#include "art/Framework/Core/ModuleMacros.h"
#include "art/Framework/Principal/Event.h"
#include "canvas/Persistency/Common/FindOne.h"
#include "canvas/Utilities/InputTag.h"
#include <memory>
#include "messagefacility/MessageLogger/MessageLogger.h"
#include "art/Framework/Principal/Handle.h"
#include "larcoreobj/SimpleTypesAndConstants/RawTypes.h"
#include "lardataobj/RecoBase/Hit.h"
#include "lardataobj/RecoBase/Wire.h"
#include "lardataobj/RawData/RawDigit.h"
Go to the source code of this file.
Classes | |
class | hit::DumpHits |
Prints the content of all the hits on screen. More... | |
struct | hit::DumpHits::Config |
Namespaces | |
hit | |
Detector simulation of raw signals on wires. | |