1 #ifndef EDepSim_TrajectoryMap_hh_seen 2 #define EDepSim_TrajectoryMap_hh_seen 14 namespace EDepSim {
class TrajectoryMap;}
20 static G4VTrajectory*
Get(
int trackId);
23 static void Add(G4VTrajectory* traj);
38 static std::map<int,G4VTrajectory*>
fMap;
static int FindPrimaryId(int trackId)
static std::map< int, G4VTrajectory * > fMap
Construct a module from components.
static void Add(G4VTrajectory *traj)
Add a trajectory to the map.
static G4VTrajectory * Get(int trackId)
Provide a map between the track id and the trajectory object.