4 #ifndef EDepSim_UserRunActionMessenger_h 5 #define EDepSim_UserRunActionMessenger_h 1 8 #include "G4UImessenger.hh" 11 namespace EDepSim {
class UserRunAction;}
14 class G4UIcmdWithoutParameter;
15 class G4UIcmdWithAString;
16 class G4UIcmdWithAnInteger;
18 namespace EDepSim {
class UserRunActionMessenger;}
G4String GetPath()
Get the base directory for the messenger commands.
EDepSim::UserRunAction * fUserRunAction
Construct a module from components.
G4UIcmdWithAnInteger * fDetSimSubrunIdCmd
virtual ~UserRunActionMessenger()
void SetNewValue(G4UIcommand *, G4String)
Handle messages from the UI processor.
G4UIcmdWithoutParameter * fTimeRandomSeedCmd
G4UIcmdWithoutParameter * fShowRandomSeedCmd
UserRunActionMessenger(EDepSim::UserRunAction *)
G4UIcmdWithAnInteger * fDetSimRunIdCmd
G4UIcmdWithAnInteger * fRandomSeedCmd