#include <vector>
#include <cfloat>
#include "TMath.h"
#include "TLorentzVector.h"
Go to the source code of this file.
Classes | |
class | genie::geometry::RayIntercept |
class | genie::geometry::PlaneParam |
class | genie::geometry::FidShape |
Some simple volumes that know how to calculate where a ray intercepts them. More... | |
class | genie::geometry::FidSphere |
class | genie::geometry::FidCylinder |
class | genie::geometry::FidPolyhedron |
Namespaces | |
genie | |
THE MAIN GENIE PROJECT NAMESPACE | |
genie::geometry | |
GENIE geometry drivers. | |
Functions | |
std::ostream & | genie::geometry::operator<< (std::ostream &stream, const genie::geometry::PlaneParam &pparam) |
std::ostream & | genie::geometry::operator<< (std::ostream &stream, const genie::geometry::RayIntercept &ri) |
std::ostream & | genie::geometry::operator<< (std::ostream &stream, const genie::geometry::FidShape &shape) |