Functions for transforming GENIE objects into ART objects (and back) More...
#include "GENIE2ART.h"#include <memory>#include <typeinfo>#include "TVector3.h"#include "TLorentzVector.h"#include "TSystem.h"#include "GENIE/Framework/Conventions/GVersion.h"#include "GENIE/Framework/Conventions/Units.h"#include "GENIE/Framework/Conventions/Constants.h"#include "GENIE/Framework/ParticleData/PDGCodes.h"#include "GENIE/Framework/ParticleData/PDGCodeList.h"#include "GENIE/Framework/ParticleData/PDGLibrary.h"#include "GENIE/Framework/GHEP/GHepUtils.h"#include "GENIE/Framework/GHEP/GHepParticle.h"#include "GENIE/Framework/Utils/RunOpt.h"#include "GENIE/Framework/Utils/XSecSplineList.h"#include "GENIE/Framework/Interaction/InitialState.h"#include "GENIE/Framework/Interaction/Interaction.h"#include "GENIE/Framework/Interaction/Kinematics.h"#include "GENIE/Framework/Interaction/KPhaseSpace.h"#include "GENIE/Framework/Interaction/ProcessInfo.h"#include "GENIE/Framework/Interaction/XclsTag.h"#include "GENIE/Framework/EventGen/EventRecord.h"#include "GENIE/Framework/EventGen/GFluxI.h"#include "GENIE/Tools/Flux/GFluxBlender.h"#include "GENIE/Tools/Flux/GNuMIFlux.h"#include "GENIE/Tools/Flux/GSimpleNtpFlux.h"#include "nusimdata/SimulationBase/MCTruth.h"#include "nusimdata/SimulationBase/MCParticle.h"#include "nusimdata/SimulationBase/MCNeutrino.h"#include "nusimdata/SimulationBase/GTruth.h"#include "nusimdata/SimulationBase/MCFlux.h"#include "dk2nu/tree/dk2nu.h"#include "dk2nu/tree/NuChoice.h"#include "dk2nu/tree/dkmeta.h"#include "dk2nu/genie/GDk2NuFlux.h"#include "messagefacility/MessageLogger/MessageLogger.h"#include "cetlib_except/exception.h"Go to the source code of this file.
Functions for transforming GENIE objects into ART objects (and back)
Definition in file GENIE2ART.cxx.
1.8.11