LBNEDetectorConstruction.cc File Reference
#include <fstream>
#include <vector>
#include <string>
#include "LBNEDetectorConstruction.hh"
#include "G4UIdirectory.hh"
#include "G4UIcmdWithAString.hh"
#include "G4UIcmdWithABool.hh"
#include "G4UIcmdWithAnInteger.hh"
#include "G4UIcmdWithADoubleAndUnit.hh"
#include "G4UIcmdWithoutParameter.hh"
#include "G4UnitsTable.hh"
#include "G4Material.hh"
#include "G4Box.hh"
#include "G4Tubs.hh"
#include "G4Polycone.hh"
#include "G4Trap.hh"
#include "G4Cons.hh"
#include "G4Torus.hh"
#include "G4LogicalVolume.hh"
#include "G4ThreeVector.hh"
#include "G4PVPlacement.hh"
#include "G4SubtractionSolid.hh"
#include "G4UnionSolid.hh"
#include "G4VisAttributes.hh"
#include "globals.hh"
#include "G4Transform3D.hh"
#include "G4RotationMatrix.hh"
#include "G4PVReplica.hh"
#include "G4AssemblyVolume.hh"
#include "LBNEMagneticField.hh"
#include "LBNFMagneticFieldPolyconeHorn.hh"
#include "G4PhysicalVolumeStore.hh"
#include "G4LogicalVolumeStore.hh"
#include "G4RegionStore.hh"
#include "G4SolidStore.hh"
#include "G4GeometryManager.hh"
#include "G4FieldManager.hh"
#include "LBNEVolumePlacements.hh"
#include "LBNEDetectorMessenger.hh"
#include "LBNERunManager.hh"
#include "G4GDMLParser.hh"
#include "G4UIcmdWithADouble.hh"
#include "G4RunManager.hh"
#include "G4VisExtent.hh"

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