1 #ifndef MiniCaptImmersedBuilder_hh_Seen 2 #define MiniCaptImmersedBuilder_hh_Seen 22 virtual G4LogicalVolume *
GetPiece(
void);
G4ThreeVector GetOffset()
double GetHeight()
Get the height of the exposed region. This is calculated.
virtual ~MiniCaptImmersedBuilder()
MiniCaptImmersedBuilder(G4String name, EDepSim::Builder *parent)
Construct a module from components.
Builder(G4String n, EDepSim::UserDetectorConstruction *c)
virtual G4LogicalVolume * GetPiece(void)
double GetRadius()
Get the radius of the exposed region. This is calculated.
def parent(G, child, parent_type)