Classes | Namespaces
ProtoDUNEBeam_module.cc File Reference
#include "art/Framework/Core/EDProducer.h"
#include "art/Framework/Core/ModuleMacros.h"
#include "art/Framework/Principal/Event.h"
#include "art/Framework/Principal/Handle.h"
#include "art/Framework/Principal/Run.h"
#include "art/Framework/Principal/SubRun.h"
#include "canvas/Utilities/InputTag.h"
#include "fhiclcpp/ParameterSetRegistry.h"
#include "fhiclcpp/ParameterSet.h"
#include "messagefacility/MessageLogger/MessageLogger.h"
#include "cetlib_except/exception.h"
#include "nusimdata/SimulationBase/MCTruth.h"
#include "nusimdata/SimulationBase/MCParticle.h"
#include "larcore/Geometry/Geometry.h"
#include "larcoreobj/SummaryData/RunData.h"
#include <memory>
#include <string>
#include <map>
#include <utility>
#include <vector>
#include "dunesim/EventGenerator/ProtoDUNEbeamDataProducts/ProtoDUNEbeamsim.h"
#include "dunecore/DuneObj/ProtoDUNEBeamEvent.h"
#include "dunecore/DuneObj/ProtoDUNEBeamSpill.h"
#include "lardataobj/RecoBase/TrackingTypes.h"
#include "lardataobj/RecoBase/TrackTrajectory.h"
#include "lardataobj/RecoBase/Track.h"
#include "dunesim/EventGenerator/ProtoDUNEbeamDataProducts/ProtoDUNEBeamInstrument.h"
#include "lardata/Utilities/AssociationUtil.h"
#include "nurandom/RandomUtils/NuRandomService.h"
#include "art_root_io/TFileService.h"
#include <TFile.h>
#include <TTree.h>
#include <TVector3.h>
#include <TLorentzVector.h>
#include <TDatabasePDG.h>
#include <TParticlePDG.h>
#include "TSystem.h"
#include "CLHEP/Random/RandFlat.h"
#include "ifdh.h"
#include <sys/stat.h>

Go to the source code of this file.

Classes

class  evgen::ProtoDUNEBeam
 
struct  evgen::ProtoDUNEBeam::ProtoFullSpill
 

Namespaces

 evgen
 Event Generation using GENIE, cosmics or single particles.