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edep-sim
display
TG4HitChangeHandler.hxx
Go to the documentation of this file.
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#ifndef TG4HitChangeHandler_hxx_seen
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#define TG4HitChangeHandler_hxx_seen
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#include "
TVEventChangeHandler.hxx
"
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namespace
EDep
{
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class
TG4HitChangeHandler;
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}
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class
TEveElementList;
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/// Handle drawing the GEANT4 (truth) hits.
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class
EDep::TG4HitChangeHandler
:
public
TVEventChangeHandler
{
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public
:
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TG4HitChangeHandler
();
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~TG4HitChangeHandler
();
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/// Draw the trajectories into the current scene.
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virtual
void
Apply
();
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private
:
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/// The GEANT4 hits to draw in the event.
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TEveElementList*
fG4HitList
;
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};
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#endif
EDep::TG4HitChangeHandler::TG4HitChangeHandler
TG4HitChangeHandler()
Definition:
TG4HitChangeHandler.cxx:17
EDep::TG4HitChangeHandler
Handle drawing the GEANT4 (truth) hits.
Definition:
TG4HitChangeHandler.hxx:13
EDep::TG4HitChangeHandler::fG4HitList
TEveElementList * fG4HitList
The GEANT4 hits to draw in the event.
Definition:
TG4HitChangeHandler.hxx:24
EDep
Definition:
TEventChangeManager.hxx:7
EDep::TG4HitChangeHandler::~TG4HitChangeHandler
~TG4HitChangeHandler()
Definition:
TG4HitChangeHandler.cxx:24
TVEventChangeHandler.hxx
EDep::TG4HitChangeHandler::Apply
virtual void Apply()
Draw the trajectories into the current scene.
Definition:
TG4HitChangeHandler.cxx:27
EDep::TVEventChangeHandler
Definition:
TVEventChangeHandler.hxx:15
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