This is the complete list of members for lar_content::CosmicRaySplittingAlgorithm, including all inherited members.
BuildSlidingFitResultMap(const pandora::ClusterVector &clusterVector, TwoDSlidingFitResultMap &slidingFitResultMap) const | lar_content::CosmicRaySplittingAlgorithm | private |
ConfirmSplitPosition(const TwoDSlidingFitResult &branchSlidingFitResult, const TwoDSlidingFitResult &replacementSlidingFitResult, const pandora::CartesianVector &splitPosition, const pandora::CartesianVector &splitDirection1, const pandora::CartesianVector &splitDirection2, float &lengthSquared1, float &lengthSquared2) const | lar_content::CosmicRaySplittingAlgorithm | private |
CosmicRaySplittingAlgorithm() | lar_content::CosmicRaySplittingAlgorithm | |
FindBestSplitPosition(const TwoDSlidingFitResult &slidingFitResult, pandora::CartesianVector &splitPosition, pandora::CartesianVector &splitDirection1, pandora::CartesianVector &splitDirection2) const | lar_content::CosmicRaySplittingAlgorithm | private |
GetCaloHitListsToMove(const pandora::Cluster *const pBranchCluster, const pandora::CartesianVector &splitPosition, const pandora::CartesianVector &splitDirection1, const pandora::CartesianVector &splitDirection2, pandora::CaloHitList &caloHitList1, pandora::CaloHitList &caloHitList2) const | lar_content::CosmicRaySplittingAlgorithm | private |
GetCaloHitListToKeep(const pandora::Cluster *const pBranchCluster, const pandora::CaloHitList &caloHitListToMove, pandora::CaloHitList &caloHitListToKeep) const | lar_content::CosmicRaySplittingAlgorithm | private |
GetCaloHitListToMove(const pandora::Cluster *const pBranchCluster, const pandora::Cluster *const pReplacementCluster, const pandora::CartesianVector &splitPosition, const pandora::CartesianVector &forwardDirection, const pandora::CartesianVector &backwardDirection, pandora::CaloHitList &caloHitList) const | lar_content::CosmicRaySplittingAlgorithm | private |
GetListOfCleanClusters(const pandora::ClusterList *const pClusterList, pandora::ClusterVector &clusterVector) const | lar_content::CosmicRaySplittingAlgorithm | private |
IdentifyCrossedTracks(const pandora::Cluster *const pBranchCluster, const pandora::Cluster *const pReplacementCluster1, const pandora::Cluster *const pReplacementCluster2, const pandora::CartesianVector &splitPosition) const | lar_content::CosmicRaySplittingAlgorithm | private |
m_clusterMinLength | lar_content::CosmicRaySplittingAlgorithm | private |
m_halfWindowLayers | lar_content::CosmicRaySplittingAlgorithm | private |
m_maxCosSplittingAngle | lar_content::CosmicRaySplittingAlgorithm | private |
m_maxLongitudinalDisplacement | lar_content::CosmicRaySplittingAlgorithm | private |
m_maxLongitudinalDisplacementSquared | lar_content::CosmicRaySplittingAlgorithm | private |
m_maxTransverseDisplacement | lar_content::CosmicRaySplittingAlgorithm | private |
m_minCosMergingAngle | lar_content::CosmicRaySplittingAlgorithm | private |
m_samplingPitch | lar_content::CosmicRaySplittingAlgorithm | private |
PerformDoubleSplit(const pandora::Cluster *const pBranchCluster, const pandora::Cluster *const pReplacementCluster1, const pandora::Cluster *const pReplacementCluster2, const pandora::CartesianVector &splitPosition, const pandora::CartesianVector &splitDirection1, const pandora::CartesianVector &splitDirection2) const | lar_content::CosmicRaySplittingAlgorithm | private |
PerformSingleSplit(const pandora::Cluster *const pBranchCluster, const pandora::Cluster *const pReplacementCluster, const pandora::CartesianVector &splitPosition, const pandora::CartesianVector &forwardDirection, const pandora::CartesianVector &backwardDirection) const | lar_content::CosmicRaySplittingAlgorithm | private |
ReadSettings(const pandora::TiXmlHandle xmlHandle) | lar_content::CosmicRaySplittingAlgorithm | private |
Run() | lar_content::CosmicRaySplittingAlgorithm | private |
SplitCluster(const pandora::Cluster *const pBranchCluster, const pandora::Cluster *const pReplacementCluster, const pandora::CaloHitList &caloHitListToMove) const | lar_content::CosmicRaySplittingAlgorithm | private |