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Functions | |
TObject * | EDepSimFillTrajectory (int trackId) |
TObject * | EDepSimPlotTrajectory (int trackId) |
int | EDepSimPlotTrajectories () |
Plot all the trajectories. More... | |
int | EDepSimPlotSegmentDetector (std::string name) |
Plot all the energy deposition from one detector. More... | |
int | EDepSimPlotSegmentDetectors () |
Plot the energy deposition from all of the detectors. More... | |
void | EDepSimClearTrajectories () |
Clear all of the plotted trajectories. More... | |
void | EDepSimClearHits () |
Clear all the plotted hits. More... | |
void | EDepSimClearAll () |
Clear everything. More... | |
void | EDepSimPlotEvent (int i, bool drawGeom) |
void EDepSimClearAll | ( | ) |
Clear everything.
void EDepSimClearHits | ( | ) |
Clear all the plotted hits.
void EDepSimClearTrajectories | ( | ) |
Clear all of the plotted trajectories.
TObject* EDepSimFillTrajectory | ( | int | trackId | ) |
Fill a trajectory, but don't plot it. This returns a pointer to the object that needs to be drawn.
void EDepSimPlotEvent | ( | int | i, |
bool | drawGeom | ||
) |
Plot the event. If an argument isn't provided, a default value of -1 is used and the current event is drawn. If the drawGeom is true, then the geometry is draw, otherwise not (default: true);
int EDepSimPlotSegmentDetector | ( | std::string | name | ) |
Plot all the energy deposition from one detector.
int EDepSimPlotSegmentDetectors | ( | ) |
Plot the energy deposition from all of the detectors.
int EDepSimPlotTrajectories | ( | ) |
Plot all the trajectories.
TObject* EDepSimPlotTrajectory | ( | int | trackId | ) |
Fill and plot a particular trajectory on the current canvas. This returns a pointer to the drawn object. The returned object is owned by ClearTrajectories.