#include "EDepSimRootGeometryManager.hh"
#include "EDepSimHitSegment.hh"
#include "EDepSimTrajectoryMap.hh"
#include "EDepSimLog.hh"
#include <G4EventManager.hh>
#include <G4Event.hh>
#include <G4VTrajectory.hh>
#include <G4VTrajectoryPoint.hh>
#include <G4TrajectoryContainer.hh>
#include <G4TouchableHandle.hh>
#include <G4Step.hh>
#include <G4UnitsTable.hh>
#include <G4VisAttributes.hh>
#include <G4VVisManager.hh>
#include <G4Polyline.hh>
#include <G4Color.hh>
#include <G4SystemOfUnits.hh>
#include <G4PhysicalConstants.hh>
#include <cmath>
#include <iostream>
#include <map>
#include <sstream>
Go to the source code of this file.
Variables | |
G4Allocator< EDepSim::HitSegment > | edepHitSegmentAllocator |
G4Allocator<EDepSim::HitSegment> edepHitSegmentAllocator |
Definition at line 34 of file EDepSimHitSegment.cc.