#include "EDepSimRootGeometryManager.hh"#include "EDepSimHitSegment.hh"#include "EDepSimTrajectoryMap.hh"#include "EDepSimLog.hh"#include <G4EventManager.hh>#include <G4Event.hh>#include <G4VTrajectory.hh>#include <G4VTrajectoryPoint.hh>#include <G4TrajectoryContainer.hh>#include <G4TouchableHandle.hh>#include <G4Step.hh>#include <G4UnitsTable.hh>#include <G4VisAttributes.hh>#include <G4VVisManager.hh>#include <G4Polyline.hh>#include <G4Color.hh>#include <G4SystemOfUnits.hh>#include <G4PhysicalConstants.hh>#include <cmath>#include <iostream>#include <map>#include <sstream>Go to the source code of this file.
Variables | |
| G4Allocator< EDepSim::HitSegment > | edepHitSegmentAllocator |
| G4Allocator<EDepSim::HitSegment> edepHitSegmentAllocator |
Definition at line 34 of file EDepSimHitSegment.cc.
1.8.11