#include <math.h>
#include <stdint.h>
#include <complex>
#include <fstream>
#include <iomanip>
#include <iostream>
#include <string>
#include <valarray>
#include <vector>
#include "art/Framework/Principal/Handle.h"
#include "artdaq-core/Data/ContainerFragment.hh"
#include "artdaq-core/Data/Fragment.hh"
#include "canvas/Utilities/InputTag.h"
#include "dune-raw-data/Overlays/FelixFragment.hh"
#include "dune-raw-data/Overlays/FragmentType.hh"
#include "gallery/Event.h"
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