1 #ifndef dune_artdaq_Overlays_FragmentType_hh 2 #define dune_artdaq_Overlays_FragmentType_hh 3 #include "artdaq-core/Data/Fragment.hh" 7 static std::vector<std::string>
const 25 {
MISSED = artdaq::Fragment::FirstUserFragmentType,
43 "Too many user-defined fragments!");
FragmentType toFragmentType(std::string t_string)
std::string fragmentTypeToString(FragmentType val)
std::map< artdaq::Fragment::type_t, std::string > makeFragmentTypeMap()
static std::vector< std::string > const names