#include <IJoinNode.h>
Public Types | |
| typedef std::shared_ptr< IJoinNodeBase > | pointer |
| typedef std::vector< boost::any > | any_vector |
Public Types inherited from WireCell::INode | |
| enum | NodeCategory { unknown, sourceNode, sinkNode, functionNode, queuedoutNode, joinNode, splitNode, faninNode, fanoutNode, multioutNode, hydraNode } |
Public Types inherited from WireCell::IComponent< INode > | |
| typedef std::shared_ptr< INode > | pointer |
| Access subclass facet by pointer. More... | |
| typedef std::vector< pointer > | vector |
| Vector of shared pointers. More... | |
Public Types inherited from WireCell::Interface | |
| typedef std::shared_ptr< Interface > | pointer |
Public Member Functions | |
| virtual | ~IJoinNodeBase () |
| virtual bool | operator() (const any_vector &anyin, boost::any &anyout)=0 |
| The calling signature: More... | |
| virtual NodeCategory | category () |
| Return the behavior category type. More... | |
| virtual int | concurrency () |
| Join nodes can usually do their thing stateless. More... | |
Public Member Functions inherited from WireCell::INode | |
| virtual | ~INode () |
| virtual std::string | signature ()=0 |
| virtual std::vector< std::string > | input_types () |
| virtual std::vector< std::string > | output_types () |
| virtual void | reset () |
Public Member Functions inherited from WireCell::IComponent< INode > | |
| virtual | ~IComponent () |
Public Member Functions inherited from WireCell::Interface | |
| virtual | ~Interface () |
A node which joins N data objects each of a distinct type and arriving synchronously to produce a single output object.
Definition at line 18 of file IJoinNode.h.
| typedef std::vector<boost::any> WireCell::IJoinNodeBase::any_vector |
Definition at line 25 of file IJoinNode.h.
| typedef std::shared_ptr<IJoinNodeBase> WireCell::IJoinNodeBase::pointer |
Definition at line 21 of file IJoinNode.h.
|
virtual |
Definition at line 145 of file IfaceDesctructors.cxx.
|
inlinevirtual |
Return the behavior category type.
Implements WireCell::INode.
Definition at line 30 of file IJoinNode.h.
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inlinevirtual |
Join nodes can usually do their thing stateless.
Reimplemented from WireCell::INode.
Definition at line 35 of file IJoinNode.h.
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pure virtual |
The calling signature:
Implemented in WireCell::IJoinNode< InputTuple, OutputType >, and WireCell::IJoinNode< std::tuple< IFrame, IFrame >, IFrame >.
1.8.11