#include <ISplitNode.h>
Public Types | |
| typedef std::shared_ptr< ISplitNodeBase > | pointer |
| typedef std::vector< boost::any > | any_vector |
Public Types inherited from WireCell::INode | |
| enum | NodeCategory { unknown, sourceNode, sinkNode, functionNode, queuedoutNode, joinNode, splitNode, faninNode, fanoutNode, multioutNode, hydraNode } |
Public Types inherited from WireCell::IComponent< INode > | |
| typedef std::shared_ptr< INode > | pointer |
| Access subclass facet by pointer. More... | |
| typedef std::vector< pointer > | vector |
| Vector of shared pointers. More... | |
Public Types inherited from WireCell::Interface | |
| typedef std::shared_ptr< Interface > | pointer |
Public Member Functions | |
| virtual | ~ISplitNodeBase () |
| virtual bool | operator() (const boost::any &anyin, any_vector &anyout)=0 |
| The calling signature: More... | |
| virtual NodeCategory | category () |
| Return the behavior category type. More... | |
| virtual int | concurrency () |
| Split nodes can usually do their thing stateless. More... | |
Public Member Functions inherited from WireCell::INode | |
| virtual | ~INode () |
| virtual std::string | signature ()=0 |
| virtual std::vector< std::string > | input_types () |
| virtual std::vector< std::string > | output_types () |
| virtual void | reset () |
Public Member Functions inherited from WireCell::IComponent< INode > | |
| virtual | ~IComponent () |
Public Member Functions inherited from WireCell::Interface | |
| virtual | ~Interface () |
A node which splits 1 data into N objects each of a distinct type.
Definition at line 18 of file ISplitNode.h.
| typedef std::vector<boost::any> WireCell::ISplitNodeBase::any_vector |
Definition at line 25 of file ISplitNode.h.
| typedef std::shared_ptr<ISplitNodeBase> WireCell::ISplitNodeBase::pointer |
Definition at line 21 of file ISplitNode.h.
|
virtual |
Definition at line 162 of file IfaceDesctructors.cxx.
|
inlinevirtual |
Return the behavior category type.
Implements WireCell::INode.
Definition at line 30 of file ISplitNode.h.
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inlinevirtual |
Split nodes can usually do their thing stateless.
Reimplemented from WireCell::INode.
Definition at line 35 of file ISplitNode.h.
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pure virtual |
The calling signature:
Implemented in WireCell::ISplitNode< InputType, OutputTuple >, and WireCell::ISplitNode< IFrame, std::tuple< IFrame, IFrame > >.
1.8.11