kdTree class definiton More...
#include <kdTree.h>
Classes | |
| class | KdTreeNode |
| define a kd tree node More... | |
Public Types | |
| using | KdTreeNodeVec = std::vector< KdTreeNode > |
| using | KdTreeNodeList = std::list< KdTreeNode > |
| using | Hit3DVec = std::vector< const reco::ClusterHit3D * > |
| using | CandPair = std::pair< double, const reco::ClusterHit3D * > |
| using | CandPairList = std::list< CandPair > |
Public Member Functions | |
| kdTree () | |
| Default Constructor. More... | |
| kdTree (fhicl::ParameterSet const &pset) | |
| Constructor. More... | |
| ~kdTree () | |
| Destructor. More... | |
| void | configure (fhicl::ParameterSet const &pset) |
| Configure our kdTree... More... | |
| KdTreeNode & | BuildKdTree (Hit3DVec::iterator, Hit3DVec::iterator, KdTreeNodeList &, int depth=0) const |
| Given an input set of ClusterHit3D objects, build a kd tree structure. More... | |
| size_t | FindNearestNeighbors (const reco::ClusterHit3D *, const KdTreeNode &, CandPairList &, float &) const |
| bool | FindEntry (const reco::ClusterHit3D *, const KdTreeNode &, CandPairList &, float &, bool &, int) const |
| bool | FindEntryBrute (const reco::ClusterHit3D *, const KdTreeNode &, int) const |
| KdTreeNode | BuildKdTree (const reco::HitPairList &, KdTreeNodeList &) const |
| Given an input HitPairList, build out the map of nearest neighbors. More... | |
| KdTreeNode | BuildKdTree (const reco::HitPairListPtr &, KdTreeNodeList &) const |
| Given an input HitPairListPtr, build out the map of nearest neighbors. More... | |
| float | getTimeToExecute () const |
Private Member Functions | |
| bool | consistentPairs (const reco::ClusterHit3D *pair1, const reco::ClusterHit3D *pair2, float &hitSeparation) const |
| The bigger question: are two pairs of hits consistent? More... | |
| float | DistanceBetweenNodes (const reco::ClusterHit3D *, const reco::ClusterHit3D *) const |
| float | DistanceBetweenNodesYZ (const reco::ClusterHit3D *, const reco::ClusterHit3D *) const |
Private Attributes | |
| bool | fEnableMonitoring |
| float | fTimeToBuild |
| float | fPairSigmaPeakTime |
| Consider hits consistent if "significance" less than this. More... | |
| float | fRefLeafBestDist |
| Set neighborhood distance to this when ref leaf found. More... | |
| int | fMaxWireDeltas |
| Maximum total number of delta wires. More... | |
| using lar_cluster3d::kdTree::CandPair = std::pair<double,const reco::ClusterHit3D*> |
| using lar_cluster3d::kdTree::CandPairList = std::list<CandPair> |
| using lar_cluster3d::kdTree::Hit3DVec = std::vector<const reco::ClusterHit3D*> |
| using lar_cluster3d::kdTree::KdTreeNodeList = std::list<KdTreeNode> |
|
inline |
Default Constructor.
Definition at line 36 of file kdTree.h.
| lar_cluster3d::kdTree::kdTree | ( | fhicl::ParameterSet const & | pset | ) |
Constructor.
| pset |
Definition at line 24 of file kdTree.cxx.
| lar_cluster3d::kdTree::~kdTree | ( | ) |
| kdTree::KdTreeNode & lar_cluster3d::kdTree::BuildKdTree | ( | Hit3DVec::iterator | first, |
| Hit3DVec::iterator | last, | ||
| KdTreeNodeList & | kdTreeNodeContainer, | ||
| int | depth = 0 |
||
| ) | const |
Given an input set of ClusterHit3D objects, build a kd tree structure.
| hitPairList | The input list of 3D hits to run clustering on |
| kdTreeVec | Container for the nodes |
Definition at line 112 of file kdTree.cxx.
| kdTree::KdTreeNode lar_cluster3d::kdTree::BuildKdTree | ( | const reco::HitPairList & | hitPairList, |
| KdTreeNodeList & | kdTreeNodeContainer | ||
| ) | const |
Given an input HitPairList, build out the map of nearest neighbors.
Definition at line 50 of file kdTree.cxx.
| kdTree::KdTreeNode lar_cluster3d::kdTree::BuildKdTree | ( | const reco::HitPairListPtr & | hitPairList, |
| KdTreeNodeList & | kdTreeNodeContainer | ||
| ) | const |
Given an input HitPairListPtr, build out the map of nearest neighbors.
Definition at line 77 of file kdTree.cxx.
| void lar_cluster3d::kdTree::configure | ( | fhicl::ParameterSet const & | pset | ) |
Configure our kdTree...
| ParameterSet | The input set of parameters for configuration |
Definition at line 37 of file kdTree.cxx.
|
private |
The bigger question: are two pairs of hits consistent?
Definition at line 272 of file kdTree.cxx.
|
private |
Definition at line 327 of file kdTree.cxx.
|
private |
Definition at line 316 of file kdTree.cxx.
| bool lar_cluster3d::kdTree::FindEntry | ( | const reco::ClusterHit3D * | refHit, |
| const KdTreeNode & | node, | ||
| CandPairList & | CandPairList, | ||
| float & | bestDist, | ||
| bool & | selfNotFound, | ||
| int | depth | ||
| ) | const |
Definition at line 207 of file kdTree.cxx.
| bool lar_cluster3d::kdTree::FindEntryBrute | ( | const reco::ClusterHit3D * | refHit, |
| const KdTreeNode & | node, | ||
| int | depth | ||
| ) | const |
Definition at line 252 of file kdTree.cxx.
| size_t lar_cluster3d::kdTree::FindNearestNeighbors | ( | const reco::ClusterHit3D * | refHit, |
| const KdTreeNode & | node, | ||
| CandPairList & | CandPairList, | ||
| float & | bestDist | ||
| ) | const |
Definition at line 170 of file kdTree.cxx.
|
inline |
|
private |
|
private |
|
private |
1.8.11