#include "TEventChangeManager.hxx"
#include "TVEventChangeHandler.hxx"
#include "TGUIManager.hxx"
#include "TEventDisplay.hxx"
#include "TEventManager.hxx"
#include "TRecurseGeoManager.hxx"
#include "TG4Event.h"
#include <TQObject.h>
#include <TGButton.h>
#include <TGeoManager.h>
#include <TGeoNode.h>
#include <TGeoVolume.h>
#include <TEveGeoShape.h>
#include <TEveGeoNode.h>
#include <TEveManager.h>
#include <iostream>
Go to the source code of this file.
Functions | |
ClassImp (EDep::TEventChangeManager) namespace | |
ClassImp | ( | EDep::TEventChangeManager | ) |
This takes a geometry id and "clones" it into the Eve display.
Definition at line 21 of file TEventChangeManager.cxx.