#include <VecHit.h>
Definition at line 15 of file VecHit.h.
gar::rec::VecHit::VecHit |
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gar::rec::VecHit::VecHit |
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float * |
pos, |
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float * |
dir, |
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float |
len |
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) |
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Definition at line 21 of file VecHit.cxx.
float fPosition[3]
position of the vector hit
float fDirection[3]
direction cosines
float fLength
length of VH (centered on fPosition, half of the length is in either direction)
const float * gar::rec::VecHit::Direction |
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const |
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inline |
Definition at line 48 of file VecHit.h.
float fDirection[3]
direction cosines
float gar::rec::VecHit::Length |
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const |
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inline |
Definition at line 49 of file VecHit.h.
float fLength
length of VH (centered on fPosition, half of the length is in either direction)
const float * gar::rec::VecHit::Position |
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const |
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inline |
Definition at line 47 of file VecHit.h.
float fPosition[3]
position of the vector hit
Definition at line 39 of file VecHit.cxx.
57 <<
"\tLength = " <<
h.Length();
float gar::rec::VecHit::fDirection[3] |
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private |
direction cosines
Definition at line 25 of file VecHit.h.
float gar::rec::VecHit::fLength |
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private |
length of VH (centered on fPosition, half of the length is in either direction)
Definition at line 26 of file VecHit.h.
float gar::rec::VecHit::fPosition[3] |
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private |
position of the vector hit
Definition at line 24 of file VecHit.h.
The documentation for this class was generated from the following files: