The Collins-Spiller fragmentation function.
Is a concrete implementation of the FragmentationFunctionI interface.
More...
#include <CollinsSpillerFragm.h>
Public Member Functions | |
CollinsSpillerFragm () | |
CollinsSpillerFragm (string config) | |
~CollinsSpillerFragm () | |
double | Value (double z) const |
implements the FragmentationFunctionI interface More... | |
double | GenerateZ (void) const |
void | Configure (const Registry &config) |
void | Configure (string config) |
Public Member Functions inherited from genie::FragmentationFunctionI | |
virtual | ~FragmentationFunctionI () |
Public Member Functions inherited from genie::Algorithm | |
virtual | ~Algorithm () |
virtual void | FindConfig (void) |
virtual const Registry & | GetConfig (void) const |
Registry * | GetOwnedConfig (void) |
virtual const AlgId & | Id (void) const |
Get algorithm ID. More... | |
virtual AlgStatus_t | GetStatus (void) const |
Get algorithm status. More... | |
virtual bool | AllowReconfig (void) const |
virtual AlgCmp_t | Compare (const Algorithm *alg) const |
Compare with input algorithm. More... | |
virtual void | SetId (const AlgId &id) |
Set algorithm ID. More... | |
virtual void | SetId (string name, string config) |
const Algorithm * | SubAlg (const RgKey ®istry_key) const |
void | AdoptConfig (void) |
void | AdoptSubstructure (void) |
virtual void | Print (ostream &stream) const |
Print algorithm info. More... | |
Private Member Functions | |
void | BuildFunction (void) |
Private Attributes | |
TF1 * | fFunc |
Additional Inherited Members | |
Static Public Member Functions inherited from genie::Algorithm | |
static string | BuildParamVectKey (const std::string &comm_name, unsigned int i) |
static string | BuildParamVectSizeKey (const std::string &comm_name) |
Protected Member Functions inherited from genie::FragmentationFunctionI | |
FragmentationFunctionI () | |
FragmentationFunctionI (string name) | |
FragmentationFunctionI (string name, string config) | |
Protected Member Functions inherited from genie::Algorithm | |
Algorithm () | |
Algorithm (string name) | |
Algorithm (string name, string config) | |
void | Initialize (void) |
void | DeleteConfig (void) |
void | DeleteSubstructure (void) |
Registry * | ExtractLocalConfig (const Registry &in) const |
Registry * | ExtractLowerConfig (const Registry &in, const string &alg_key) const |
Split an incoming configuration Registry into a block valid for the sub-algo identified by alg_key. More... | |
template<class T > | |
bool | GetParam (const RgKey &name, T &p, bool is_top_call=true) const |
template<class T > | |
bool | GetParamDef (const RgKey &name, T &p, const T &def) const |
template<class T > | |
int | GetParamVect (const std::string &comm_name, std::vector< T > &v, bool is_top_call=true) const |
Handle to load vectors of parameters. More... | |
int | GetParamVectKeys (const std::string &comm_name, std::vector< RgKey > &k, bool is_top_call=true) const |
int | AddTopRegistry (Registry *rp, bool owns=true) |
add registry with top priority, also update ownership More... | |
int | AddLowRegistry (Registry *rp, bool owns=true) |
add registry with lowest priority, also update ownership More... | |
int | MergeTopRegistry (const Registry &r) |
int | AddTopRegisties (const vector< Registry * > &rs, bool owns=false) |
Add registries with top priority, also udated Ownerships. More... | |
Protected Attributes inherited from genie::Algorithm | |
bool | fAllowReconfig |
bool | fOwnsSubstruc |
true if it owns its substructure (sub-algs,...) More... | |
AlgId | fID |
algorithm name and configuration set More... | |
vector< Registry * > | fConfVect |
vector< bool > | fOwnerships |
ownership for every registry in fConfVect More... | |
AlgStatus_t | fStatus |
algorithm execution status More... | |
AlgMap * | fOwnedSubAlgMp |
local pool for owned sub-algs (taken out of the factory pool) More... | |
The Collins-Spiller fragmentation function.
Is a concrete implementation of the FragmentationFunctionI interface.
P.D.B.Collins and T.P.Spiller, J.Phys.G11, 1289 (1984)
June 15, 2004
Copyright (c) 2003-2020, The GENIE Collaboration For the full text of the license visit http://copyright.genie-mc.org
Definition at line 30 of file CollinsSpillerFragm.h.
CollinsSpillerFragm::CollinsSpillerFragm | ( | ) |
Definition at line 17 of file CollinsSpillerFragm.cxx.
CollinsSpillerFragm::CollinsSpillerFragm | ( | string | config | ) |
Definition at line 23 of file CollinsSpillerFragm.cxx.
CollinsSpillerFragm::~CollinsSpillerFragm | ( | ) |
Definition at line 29 of file CollinsSpillerFragm.cxx.
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Definition at line 61 of file CollinsSpillerFragm.cxx.
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methods overloading the Algorithm() interface implementation to build the fragmentation function from configuration data
Reimplemented from genie::Algorithm.
Definition at line 49 of file CollinsSpillerFragm.cxx.
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Configure the algorithm from the AlgoConfigPool based on param_set string given in input An algorithm contains a vector of registries coming from different xml configuration files, which are loaded according a very precise prioriy This methods will load a number registries in order of priority: 1) "Tunable" parameter set from CommonParametes. This is loaded with the highest prioriry and it is designed to be used for tuning procedure Usage not expected from the user. 2) For every string defined in "CommonParame" the corresponding parameter set will be loaded from CommonParameter.xml 3) parameter set specified by the config string and defined in the xml file of the algorithm 4) if config is not "Default" also the Default parameter set from the same xml file will be loaded Effectively this avoids the repetion of a parameter when it is not changed in the requested configuration
Reimplemented from genie::Algorithm.
Definition at line 55 of file CollinsSpillerFragm.cxx.
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implements the FragmentationFunctionI interface
Implements genie::FragmentationFunctionI.
Definition at line 34 of file CollinsSpillerFragm.cxx.
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Definition at line 48 of file CollinsSpillerFragm.h.